CUDA Code Generation ==================== .. note:: CUDA support is **planned for a future release**. This page documents the intended API and capabilities. Overview -------- GPU acceleration via CUDA will enable massive parallelization for: - Large N-body simulations (thousands of bodies) - High-resolution SPH fluids (millions of particles) - Parameter sweeps and ensemble simulations - Real-time interactive simulations Planned Features ---------------- **Particle-based systems**: - Parallel force computation - Spatial hashing on GPU - Shared memory optimizations **N-body gravity**: - Barnes-Hut tree on GPU - O(N log N) instead of O(N²) **SPH fluids**: - All-pairs neighbor search - Compact neighbor lists - Pressure solve on GPU Intended API ------------ The planned API will mirror C++ code generation: .. code-block:: python from mechanics_dsl import PhysicsCompiler compiler = PhysicsCompiler() compiler.compile_dsl(n_body_source) # Generate CUDA code compiler.compile_to_cuda("n_body.cu") # Compile to executable (requires nvcc) compiler.compile_to_cuda("n_body.cu", compile_binary=True) Expected Performance -------------------- Preliminary benchmarks (estimated): .. list-table:: :header-rows: 1 * - System - CPU (C++) - GPU (CUDA) - Speedup * - N-body (1000) - 5 s - 0.1 s - 50x * - N-body (10000) - 500 s - 2 s - 250x * - SPH (100k particles) - 600 s - 10 s - 60x Requirements ------------ When available, CUDA generation will require: - NVIDIA GPU (Compute Capability 5.0+) - CUDA Toolkit 11.0+ - cuBLAS (optional, for linear algebra) Contributing ------------ Interested in helping implement CUDA support? See :doc:`../contributing`. Key areas needing work: 1. CUDA kernel templates 2. Memory management (host/device transfers) 3. Spatial data structures on GPU 4. Testing infrastructure