CUDA Code Generation

Note

CUDA support is planned for a future release. This page documents the intended API and capabilities.

Overview

GPU acceleration via CUDA will enable massive parallelization for:

  • Large N-body simulations (thousands of bodies)

  • High-resolution SPH fluids (millions of particles)

  • Parameter sweeps and ensemble simulations

  • Real-time interactive simulations

Planned Features

Particle-based systems:

  • Parallel force computation

  • Spatial hashing on GPU

  • Shared memory optimizations

N-body gravity:

  • Barnes-Hut tree on GPU

  • O(N log N) instead of O(N²)

SPH fluids:

  • All-pairs neighbor search

  • Compact neighbor lists

  • Pressure solve on GPU

Intended API

The planned API will mirror C++ code generation:

from mechanics_dsl import PhysicsCompiler

compiler = PhysicsCompiler()
compiler.compile_dsl(n_body_source)

# Generate CUDA code
compiler.compile_to_cuda("n_body.cu")

# Compile to executable (requires nvcc)
compiler.compile_to_cuda("n_body.cu", compile_binary=True)

Expected Performance

Preliminary benchmarks (estimated):

System

CPU (C++)

GPU (CUDA)

Speedup

N-body (1000)

5 s

0.1 s

50x

N-body (10000)

500 s

2 s

250x

SPH (100k particles)

600 s

10 s

60x

Requirements

When available, CUDA generation will require:

  • NVIDIA GPU (Compute Capability 5.0+)

  • CUDA Toolkit 11.0+

  • cuBLAS (optional, for linear algebra)

Contributing

Interested in helping implement CUDA support? See ../contributing.

Key areas needing work:

  1. CUDA kernel templates

  2. Memory management (host/device transfers)

  3. Spatial data structures on GPU

  4. Testing infrastructure